Using Reflection Probes To Improve Game Visuals

Today I want to add Reflection Probes to my scene, which will make the scene more realistic with reflections off shiny surfaces.

Vincent Taylor
2 min readJun 2, 2022

Today’s Objective: Add a Reflection Probe to my 1.5-room environment, to add better reflections and improve visual realism.

What Are Reflection Probes:

Reflection Probes are a Unity feature designed to perceive the environment within a specified area, and allow reflective materials on objects within that area to more accurately reflect the rest of the area.

Note: The big reflective floating orb is a Gizmo for the probe, so it is only visible in Edit Mode. It won’t show up in game. The probe’s effects will though, obviously.

Creating A Reflection Probe:

The process is extremely simple.
Create a probe through “GameObject/Light/Reflection Probe”.

Edit the Bounds size to cover the whole area you want to be perceived by the probe.

Make sure to Bake the Reflection Probe/s, by clicking Bake or Bake All on the Probe, or clocking Generate Lighting on the Lighting window.

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Vincent Taylor
Vincent Taylor

Written by Vincent Taylor

Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.

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