Using Indirect Multipliers To Balance Lighting Costs And Results

One aspect that becomes more important as lighting is optimised, is the Indirect Multiplier options on each light.

More Light, Less Lights:

When your aim is to optimize your lighting to be more performant, minimising the number of lights is an easy solution. But that can easily mean your scene is not as lit up as you would like anymore.

But wait! There is a solution!

All lights in Unity have an option called the Indirect Multiplier. This option, while visible on all types of lights, is only functional on Baked and Mixed lights. Using it, you can increase the indirect lighting strength of your scene lights, without increasing the number of lights in your scene.

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Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.

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Vincent Taylor

Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.