Creating A Main Menu For My 2.5D Platformer

Vincent Taylor
Mar 25, 2022

Today I am doing one of the final tasks in my game’s development: Creating the main menu for the game.

Parallax effect covered in this post

Today’s Objective: Create a simple but good-looking main menu.

The Common Code:

Main menus can get a LOT more complicated than this, with settings and saving/loading, etc. But this is basically as simple as it gets.

Just Play and Quit.

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Vincent Taylor

Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.