Creating A Main Menu For My 2.5D Platformer

Today I am doing one of the final tasks in my game’s development: Creating the main menu for the game.

Parallax effect covered in this post

Today’s Objective: Create a simple but good-looking main menu.

The Common Code:

Main menus can get a LOT more complicated than this, with settings and saving/loading, etc. But this is basically as simple as it gets.

Just Play and Quit.



Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store
Vincent Taylor

Vincent Taylor


Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.