Controlling Scene Lighting Using Light Layers In Unity HDRP

Today I will use Light Layers in Unity HDRP to improve control over scene lighting and atmosphere.

What are Light layers?

There are times in game development when you want things like lights or probes to only affect certain other things like objects or surfaces. In the case of lighting, Light Layers is one method to better control what effects lights have on their surroundings.

Using Light Layers:

To use Light layers in your project, you need to enable the option on both the HDRP Asset and the Light/s itself.

Volumetric fog, but no lighting. Better performance.

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Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.

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Vincent Taylor

Unity game developer / C# Programmer / Gamer. Australian (Tasmanian) indie games developer for 10+ years. Currently looking for games industry employment.