PinnedVincent TaylorinGeek CultureProject Conclusion: Creating A Beautiful Unity SceneOver the last 6 weeks, I have completed the Beautiful Games GDHQ course, and have created 2 high-quality Unity environments.Jun 29, 2022Jun 29, 2022
Vincent TaylorUsing Indirect Multipliers To Balance Lighting Costs And ResultsOne aspect that becomes more important as lighting is optimised, is the Indirect Multiplier options on each light.Jun 28, 2022Jun 28, 2022
Vincent TaylorBalancing Static & Dynamic Objects when Baking In UnityHD game development is often pushing the limits of current technology, and solutions need to be optimised effectively.Jun 27, 2022Jun 27, 2022
Vincent TaylorUtilizing Multiple Post-Processing Profiles In UnityPost Processing is incredibly useful, but not all areas should look the same. Use a different profile for each area for different effects!Jun 24, 2022Jun 24, 2022
Vincent TaylorLight Probes Are Super Powerful!Light Probes are an important, but sometimes confusing, aspect of environmental development in Unity.Jun 23, 2022Jun 23, 2022
Vincent TaylorWhy Are Screen Space Reflections Unique?SSR is one of the best methods to accurately reflect your digital environment, but what makes it special and worth using?Jun 22, 2022Jun 22, 2022
Vincent TaylorDifference Between Realtime, Mixed, And Baked Lighting in UnityYesterday, I touched on how to bake lighting data. Today I will explain the different lighting modes a bit more specifically.Jun 21, 2022Jun 21, 2022
Vincent TaylorBaking Lighting Data Into Your Unity SceneOften when working on Unity projects, you will want to use “baked” lighting, for any number of reasons. This is how.Jun 20, 2022Jun 20, 2022
Vincent TaylorUsing Cookies To Create Realistic Lighting In UnityCookies (not the edible or browser kind) allow textures to be overlayed over lights in the Unity scene, to create useful visuals.Jun 17, 2022Jun 17, 2022
Vincent TaylorControlling Scene Lighting Using Light Layers In Unity HDRPToday I will use Light Layers in Unity HDRP to improve control over scene lighting and atmosphere.Jun 16, 2022Jun 16, 2022